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Forgotten realms demon stone gameinformer
Forgotten realms demon stone gameinformer








This game developed by Stormfront Studios and publish by Atari.

#FORGOTTEN REALMS DEMON STONE GAMEINFORMER PS2#

8/10 - A quality polished experience, which is over far too quickly.Forgotten Realms Demon Stone ps2 is a hack and slash video game for the PlayStation 2. If you've read your Drizzt novels and your Cleric quintet cover to cover, and always wanted a film or computer game version of them, play this because *this* is what it should be like.

forgotten realms demon stone gameinformer

Salvatore's work into a different medium. The game simply feels like a flawless translation of R.S. It is NOT a D&D product, and if you expect one, you're going to be disappointed. To summarise then this is a Forgotten Realms product. I can think of no game with more cinematic cut-sequences or exciting combat. Voice acting, sound, graphics, direction, story, gameplay. Thats the only thing which prevents me awarding this game perfect marks. While there is some replayability, I doubt most players will be inclined to, and the game lacks the variety of secret levels and character the previous Lord of the Rings games had, for the most devoted gamers to unlock. Demonstone took me only around 6-8 hrs to complete, with multiple retries of some levels as I honed the strategy needed to conquer it. Not necessarily the quality of it (the final few fights are extremely kinetic and cinematic affairs, and the end sequence isn't poor), but where it came.

forgotten realms demon stone gameinformer

Unfortunately, I then encountered the one problem I had with the game the end. I took it home and whacked it on, and was throughly enjoying myself, rooted to my armchair. When I bought this, I had just finished rereading the Icewind Dale trilogy. Whilst you will have a "favourite" character, you'll find that you will end up using all three in balance as you tackle different scenarios and situations one combat is not the same as an other, and a strong sense of the different tactics you can use will be essential for completing the game. Each is different, fully personalised and with their own strengths and weaknesses. A small party of three different characters will be travelling with you and, in most situations, you can switch between each at will. Which is lucky, as you do an awful lot of it. Unlike most games, combat is actually fun. Unlike most games, I felt emotionally involved and inclined to actually defeat the end villain. Unlike most games, I can name off the top of my head all of the characters in Demonstone, and say who my favourite was (Illius, if you have to know). And thats exactly what Demonstone feels like. Salvatore's works are known for memorable characters and vivid action sequences, wrapped together with a charismatic plot. Salvatore and, without giving spoilers, its quite good. Unlike them, however, it has something else on its side: Story. Just like the previous two games, Demon stone is an extremely playable and phenomenally pretty button masher. Same developer, same engine, different setting. Demon Stone is very much in the mould of the Lord of the Rings games, The Two Towers and Return Of The King. Demon stone doesn't set out to be one of the RPGs "faithful" to the D&D ruleset, and if your looking to take your Fighter(3)/Ranger(2)/Rogue(5) through the Sunless Citadel to find your +1 longswords, your going to be bitterly disappointing.








Forgotten realms demon stone gameinformer